Sun GachaBall
Plugins

Sun GachaBall

Plugins2025-12-14

🔮 Sun GachaBall - Professional Gacha Lottery System

📖 Product Overview

Sun GachaBall is a high-end virtual lottery system deeply integrated for FiveM servers. Built on the ESX framework, it incorporates modern gaming's most popular gacha mechanics. Players can use specific gacha items to trigger a randomized draw full of surprises. With built-in pity (pity) and milestone systems, it effectively boosts player activity and strengthens the server's economic cycle.


💰 Pricing & Purchase


📺 Demonstration Video

Watch the gameplay demonstration: https://youtu.be/o1mGUhcutdk


✨ Key Features

  • 🎯 Four-Tier Reward System
    • Features four distinct rarities: Common (Gray), Rare (Green), Legendary (Gold), and Mythic (Red) with sharp visual effects.
  • 🛡️ Dual Pity System
    • Soft Pity: After reaching a set number of pulls, the drop rate for Mythic rewards increases incrementally.
    • Hard Pity: Upon reaching a designated threshold, the next pull is guaranteed to be a Mythic reward, encouraging player investment.
  • 🏆 Milestone Reward System
    • Automatically grants extra rewards for cumulative pulls. This encourages long-term participation, with all milestone tiers fully customizable.
  • 🎬 Smooth Animation Effects
    • Equipped with a polished rotation animation. Supports customization for animation speed, item display count, and rotation duration.


🚀 Performance & Specifications

  • Performance (Resmon):
    • Idle State: 0.00 ms ~ 0.01 ms
    • Active State: 0.01 ms ~ 0.04 ms
  • Technical Requirements:
    • Framework Support: ESX Legacy / ESX Extended
    • Dependencies: es_extended, ox_inventory, oxmysql


🛠️ FAQ

  • Q: How do I add a new custom gacha type?
    • A: Edit the Config.Gachas table in config.lua, copy an existing block, and modify the name and parameters.
  • Q: How do I modify the prize pool?
    • A: Edit the Rewards section in the corresponding gacha configuration to set item codes and quantities for each rarity tier.
  • Q: When does the pity counter reset?
    • A: The pity counter for that specific gacha category automatically resets as soon as a player wins a "Mythic" reward (either through luck or hard pity).
  • Q: Can I adjust the UI animation?
    • A: Yes, in config.lua under Config.Animation, you can adjust SpinDuration, ItemsToShow, and more.


⚠️ Important Notes

  • Item Definition: All reward items must be pre-defined in ox_inventory's data/items.lua.
  • Probability Calculation: When modifying drop rates, ensure the total probability for the category adds up to exactly 100% to avoid logic errors.
  • Maintenance: Purchase includes professional technical consultation and installation assistance from our support team.