
Sun GachaBall
🔮 Sun GachaBall - Professional Gacha Lottery System
📖 Product Overview
Sun GachaBall is a high-end virtual lottery system deeply integrated for FiveM servers. Built on the ESX framework, it incorporates modern gaming's most popular gacha mechanics. Players can use specific gacha items to trigger a randomized draw full of surprises. With built-in pity (pity) and milestone systems, it effectively boosts player activity and strengthens the server's economic cycle.
💰 Pricing & Purchase
- Official Escrow Price: 1,500 TWD
- Purchase Link: 👉 Click here to visit the store
📺 Demonstration Video
Watch the gameplay demonstration: https://youtu.be/o1mGUhcutdk
✨ Key Features
- 🎯 Four-Tier Reward System
- Features four distinct rarities: Common (Gray), Rare (Green), Legendary (Gold), and Mythic (Red) with sharp visual effects.
- 🛡️ Dual Pity System
- Soft Pity: After reaching a set number of pulls, the drop rate for Mythic rewards increases incrementally.
- Hard Pity: Upon reaching a designated threshold, the next pull is guaranteed to be a Mythic reward, encouraging player investment.
- 🏆 Milestone Reward System
- Automatically grants extra rewards for cumulative pulls. This encourages long-term participation, with all milestone tiers fully customizable.
- 🎬 Smooth Animation Effects
- Equipped with a polished rotation animation. Supports customization for animation speed, item display count, and rotation duration.
🚀 Performance & Specifications
- Performance (Resmon):
- Idle State: 0.00 ms ~ 0.01 ms
- Active State: 0.01 ms ~ 0.04 ms
- Technical Requirements:
- Framework Support: ESX Legacy / ESX Extended
- Dependencies:
es_extended,ox_inventory,oxmysql
🛠️ FAQ
- Q: How do I add a new custom gacha type?
- A: Edit the
Config.Gachastable inconfig.lua, copy an existing block, and modify the name and parameters.
- A: Edit the
- Q: How do I modify the prize pool?
- A: Edit the
Rewardssection in the corresponding gacha configuration to set item codes and quantities for each rarity tier.
- A: Edit the
- Q: When does the pity counter reset?
- A: The pity counter for that specific gacha category automatically resets as soon as a player wins a "Mythic" reward (either through luck or hard pity).
- Q: Can I adjust the UI animation?
- A: Yes, in
config.luaunderConfig.Animation, you can adjustSpinDuration,ItemsToShow, and more.
- A: Yes, in
⚠️ Important Notes
- Item Definition: All reward items must be pre-defined in
ox_inventory'sdata/items.lua. - Probability Calculation: When modifying drop rates, ensure the total probability for the category adds up to exactly 100% to avoid logic errors.
- Maintenance: Purchase includes professional technical consultation and installation assistance from our support team.
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